This is an example of interactive design that fits far outside the box of traditional web design. This site was designed as my original portfolio, but proved too difficult to keep updated. Inspired by the amazing interface of the apple iphone, I set out to design a website that was both linear and nonlinear. Using the click and drag function found in Flash, I made a series of images that the user can scroll through with their mouse, as if they were sliding through pages on an iphone. For the more traditional web surfers, I created a nonlinear set of buttons at the bottom that allows them to move through the pages as they like. It was a great success, and proves the potential that flash has in web design, but unfortunately doesn’t allow me to update very easily.
This is the website I designed for the pencil and paper fighting game that I recently created. It has information about the game, a place to purchase the manual, and a database where players of the game can store their characters or print them out. The design was kept simple but stylish to mimic the game and its aesthetics.
This was my first design for a flash site. The concept for this webpage was to make a convincing promotional site for a fictional game that I had made up. It acts as an interactive design document for the game, and has fooled more than one person into believing it was a real game. Although it has some animated aspects that flash is so good at, the overall design was very linear.
This is a working prototype for a flash site that I designed for someone to use as a portfolio. The idea originally came to me as a series of pop up windows that would open up in a random order while keeping the viewer on the main screen. The design was kept simple because it is a prototype, but could be fleshed out rather nicely for an actual site.
This is an example of one of my more experimental web designs. The initial idea I had for this website was to have a very interactive experience with a device that felt like it was sitting on the web page, almost like a widget. It was meant to be very animation heavy with very little of the traditional aspects of html based layouts. This has been my most complicated work to-date and I am extremely proud of how it turned out.